Camp counselor Harry asks his counselor-in-training, Harley, about his plans for the day’s activities. When Harley says he wants to have a pie-eating contest and a hot dog-eating contest before the campers break for lunch, Harry is shocked to find out that all morning, the campers are only eating. Harley tells Harry that the campers will go on a 50-mile hike after lunch. Harry tells him that the campers need a more balanced program of healthy activities. Harley says it's balanced- three hours of eating, three hours of hiking. After seeing the look on Harry's face, Harley changes his mind and says that the campers will hike for an hour and make bows and arrows and go hunting. Harry tells Harley that weapons are not allowed for eight-year-olds and tells him that he needs another plan. Harry also tells Harley that he's in charge when the campers arrive while Harry gets his nature lesson ready. Later, Harry is shocked to learn that Harley has only made the campers to play games that he can win. Harry warns Harley that both of them will lose their jobs. Harry takes over and leads everyone in “Chomp, Nibble, Grow, Grow, Grow,” a game that demonstrates how otters, urchins, and kelp exist together and depend on one another to maintain a healthy, balanced ecosystem. He splits the campers into teams. Both teams of campers win the game, and Harry shows Harley that balance is as important to their camp as it is to the otter’s ecosystem.