Cyberchase Wiki
Register
(Adding categories)
mNo edit summary
Tag: Source edit
Line 13: Line 13:
 
== External links ==
 
== External links ==
 
[http://pbskids.org/cyberchase/videos/cyberchase-jimaya-jam-ep-607/ PBS KIDS - Cyberchase Videos - ''Jimaya Jam'']'' ''
 
[http://pbskids.org/cyberchase/videos/cyberchase-jimaya-jam-ep-607/ PBS KIDS - Cyberchase Videos - ''Jimaya Jam'']'' ''
  +
{{Stub}}
[[Category:Stubs]]
 

Revision as of 01:12, 5 February 2021

"Jimaya Jam"
Jimaya Jam Title Card
today Original air date
April 9, 2008
person Directed by
Brandon Lloyd
person Written by
Dave Dias George Arthur Bloom
calculate Topic
Unknown
arrow_back Previous
"Team Spirit"
arrow_forward Next
"A Perfect Score"

Plot

Hacker has discovered an army of awesome creatures he can use to rule cyberspace, but they are carved in stone on the walls of the Pyramid of Jimaya. To bring the animals to life, he must steal the Sphere of Being, a magical orb closely guarded by three ghosts (Hacker’s worst nightmare). How can he distract them so he can steal the Sphere? Opportunity knocks when he tricks Jules, recently hired as tour guide, into pushing the wrong button and falling, along with the kids and Creech, into an underground arena from which there is no escape! Confronted by the Jam Master, the guardian of the pyramid, and the Pyramid’s three ghosts, the kids are told they can go free if they can overcome the ghosts in a game of Jimaya Jam. The game is like basketball except for a few small quirks: When Matt tries to dribble and move the ball across the court, it breaks! And he can’t move from where he stands on the court once he receives it.  Coach Jackie struggles with a game plan until the kids realize that diagramming her plays makes it a whole lot easier to follow them. Down to their last ball, stopping Hacker rests on their ability to diagram and execute the right play.

Gallery


External links

PBS KIDS - Cyberchase Videos - Jimaya Jam

short_text This article is a stub.
Please help expand it.